Japan, Sept. 16 -- SAMMY CORP has got intellectual property rights for 'GAME MACHINE.' Other related details are as follows:

Application Number: JP,2023-192575

Category (FI): A63F7/02,326@Z,A63F7/02,320

Stage: PROBLEM TO BE SOLVED: To be able to accurately draw display data for a performance image while suppressing delay.SOLUTION: A Pachinko machine 1000 comprises a first memory device (sub-control ROM 1202) in which multiple image data are stored, a second memory device (sub-control RAM 1203) which has faster random access than the first memory device and has at least a first memory area and a second memory area different from the first memory area, drawing means (drawing circuit 1253) which draws an image for display using one or more image data of multiple image data, and read cache means (preloader circuit 1256, prefetch circuit 1258) which reads image data which can be used for drawing by the drawing means from the multiple image data from the first memory device before the drawing means performs drawing, and transfers a copy of the image data to the first memory area or the second memory area on the basis of the characteristics of the image data.SELECTED DRAWING: Figure 65 (Grant)

Filing Date: Nov. 10, 2023

Publication Date: May 22, 2025

The original document can be viewed at: https://www.j-platpat.inpit.go.jp/p0100

Disclaimer: Curated by HT Syndication.